My Progress About 3d Computer Graphics Programming 2 overview
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In this step, I learned what the perspective projection is and implemented it to the previously created point cloud cube. You can ...
In this step, I learned how to read and parse .OBJ files. Then, I loaded a F22 Aircraft model from a file. Before I watch the Gustavo's ...
In this step, I learned how to rotate a point by using the basic trigonometry formulas. Then I rotate the entire mesh with an ...
In this step, I learned how to implement back-face culling. In the video, the right cube has back-face culling enabled and the left ...
In this step, I learned how to fill a triangle, other means, "rasterization". We used flat-top and flat-bottom technique. I was always ...
In this step, I learned how to draw a line between to points. Then, I refactored
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